Artificial Brilliance: Guards will run extensive searches throughout every open area, call for backup, and report to their superiors.The allied civilians are clad in varieties of green, a grace not given in the company's sister game (see above). The better dressed and groomed civilians will often report any sightings of the player characters, while poor civilians will praise them, sometimes misdirect guards if they come looking for them and offer valuable information.Averted with Richard the Lionheart, Sir Godwin, Lord Ranulph and Robin himself (he is of noble family). Also, enemy knights are shown to be contemptuous of the regular soldiers and just as brutal as their underlings, while the mounted ones are not above killing unconscious opponents. The game's major villains are a prince, the famous sheriff, two nobles stated to be the prince's right and left hand men (at least in the region), respectively, and a rather brutal knight.As for the knights and paladins, your arrows completely bounce off of their armour. However, enemies carrying shields can block arrows, and each individual character can only carry about twelve arrows each. Your arrows, on the other hand, are a lot more powerful, often killing unshielded enemies in just one or two shots. Enemy arrows (and enemy crossbow bolts, to a lesser extent) deal fairly low damage, and are only dangerous because archers can fire them fairly rapidly. Annoying Arrows: both played straight and averted.An Axe to Grind: Sir Scathlock's weapon of choice.Compared to the other games it also has some interesting mechanics like close combat fighting and I think it's considered to have aged decently well too but probably also not much better than D1 either. I once got a bundle of all the old Desperados games for less than 5 bucks, so it's also not really a big investment.īesides Desperados and Commandos, there is also the Robin Hood: Legend of Sherwood game which some people quite like as well. They are quite often on sale for very cheap, e.g. I advise you to have a look at some YouTube Let's Plays of the games and judge for yourself or I guess you can also just get them and try it out. I for one very much value good controls and clear communication and wasn't really that interested in continuing after the first few levels of D1. That's not to say it's completely unplayable but those are certainly things to consider. The controls can also be quite fiddly and for example, you also only have a single quicksave slot so when you accidentally save in an unrecoverable situation (which will happen) then you have to restart the level. when alerted, which on the one side can make them seem more like real humans and not preprogrammed AIs but can more often just feel random. Or enemies can also behave very unpredictably in certain situations, e.g. But even if you are moderately close you still have a chance that they will just miss and alert the enemy. For example, things like gun shots and knife throws don't have any range indicators at all but instead have a hit-chance, that decreases the further you are from the enemy. Where Mimimi very much focuses on intuitive UI and controls and making it very clear what is going on, D1 has lots of hidden rules, randomness, and stuff like this.
![robin hood the legend of sherwood quicksave robin hood the legend of sherwood quicksave](https://scientificgamer.com/blog/wp-content/uploads/2021/06/d3_coin.jpg)
![robin hood the legend of sherwood quicksave robin hood the legend of sherwood quicksave](https://upload.wikimedia.org/wikipedia/commons/a/a9/Robin_Hood_Memorial.jpg)
People usually say D1 aged quite well and it's certainly still playable but it's very different from ST or D3.
![robin hood the legend of sherwood quicksave robin hood the legend of sherwood quicksave](https://fanatical.imgix.net/product/original/bbc412d1-4f11-4143-a1f8-bc5a8c79ef97.jpg)
I never really personally played any of those games except for a (very) little bit of D1 but from my impression, most of those games don't hold up terribly well.